Force of Will TCG Wiki
Advertisement
Elf
Oberon, the Fairy King.jpg
Released In: The Dawn of Valhalla
Category for Elf.

Elf is a race in the Force of Will trading card game.

Details[]

Elf is a race based on the mythical creatures appearing in many Germanic and English mythologies and folklores.

In Force of Will, Elves have a wide array of supporting effects when their peers are next to them.

List of Elf Rulers/J-Rulers[]

Wi.png Arwyn, the Queen of Deep Green (Ruler) / Oberon, the Fairy King (J-Ruler)
Wi.png Christie, the Wind Tracker (Ruler) / Helsing, the Vampire Hunter (J-Ruler)
Wi.png Deep Green Magician, Liz (Ruler)/ Titania, the Fairy Queen (J-Ruler)

List of Elf Resonators[]

Wi.png Alberich, the King of Elemental
Wi.png Cecil Letoliel, Elven Prince
Wi.png Christie, the Warden of Sanctuary
Wi.png Elven Archer
Wi.png Elvish Berserker
Wi.png Elvish Bowman
Wi.png Elvish Exorcist
Wi.png Elvish Patrol Soldier
Wi.png Elvish Priest
Wi.png Elven Guide
Wi.png Elven Swordsman
Wi.png Elvish Warrior
Wi.png Elvish Weaver
Wi.png Fiethsing, the Elvish Oracle
Wi.png Fiethsing, the Magus of Holy Wind
Wi.png Fina, the Silver Player
Wi.png Forest Guard
Wi.png Gottfried, Elemental Knight
Wi.png Guardian of the Portal
Wi.png Guardian Warrior in Flower Garden
Wi.png Guide of Heaven
Wi.png Jungle Hunter
Wi.png Melfee, the Successor of Sacred Wind
Wi.png Servant of Reflect
Wi.png Sorceress of Heavenly Wind, Melfee
Wi.png Spell-Weaver Elf
Wi.png Wiseman of Winds

Support[]

Support Card: Card Type: Card Ability:
Oberon, the Fairy King J-Ruler [Continuous] Your [Race:Elf] resonators gains [+200/+200].

[Continuous] Your [Race:Elf] resonators gain "[Activate] Rest.png : Recover target magic stone".

[Enter] You may put any number of [Race:Elf] resonator cards from your hand into your field.

Alberich, the King of Elemental Resonator [Continuous] This card gains [+200/+200] for each [Race:Elf] card in your field.

[Continuous] If you have five or more [Race:Elf] resonators in your field, this card gains [Pierce].

[Continuous] If you have three or more [Race:Elf] resonators in your field, this card gains [Target Attack].

Elvish Reinforcement Spell : Chant - Standby [Break] [Race:Elf] resonators in all fields gains [+600/+600] until end of turn.

[Trigger] Anytime : [Race:Elf] resonators in all fields gains [+600/+600] until end of turn.

Wise Elder of Elfheim Resonator [Break] Target resonator gains [Pierce] until end of turn.

[Continuous] Your [race:Elf] resonators gain [+100/+100].

[Activate] Rest.png : Produce Wi.png.

Live Oak Helm Addition : Resonator [Break] Put this card into your hand.

[Continuous] Resonator with this gains [+0/+400].

[Continuous] [Race:Elf] resonator with this gains [+200/+200].

Titania, the Fairy Queen J-Ruler [Enter] You may search up to three cards in your main deck. Then shuffle your main deck and put the cards you searched on top of the main deck in any order.

[Activate] Pay Wi.png Wi.png (1) : Reveal top of your main deck. You may summon it if it is a [Race:Elf] card.

Fina, the Silver Player Resonator [Continuous] If your Ruler is 'Christie, the Wind Tracker' or your J-Ruler is 'Helsing, the Vampire Hunter', each resonator your opponent controls loses its symbol skills.

[Continuous] Each other Elf you control gains [+400/+400].

Guide of Heaven Resonator [Activate] Rest.png : Reveal the top card of your main deck. If it's an Elf resonator, put it into your hand.

[Awakening] Wi.png : [Enter] Search your main deck for an Elf resonator, reveal it and put it into your hand. Then shuffle your main deck.

Christie, the Warden of Sanctuary Resonator Other Elves you control cannot be targeted by spells or abilities your opponent controls.

Rest five recovered Elves you control: You gain 500 life and draw two cards.

Melfee, the Successor of Sacred Wind Resonator Rest two recovered Elves you control: Produce one will of any attribute.


Advertisement